Total war attila

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I suppose a sweeping away of the remnants of the Roman Empire allows for some recycling of assets and strategic structure, as well as being potentially cathartic.

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It's not quite as distant as a sequel, either in terms of setting or release window (2015), as I imagined Creative Assembly might go for. To see this content please enable targeting cookies. Attila will introduce new features, however, including 'advanced street-fighting, civilians, complete settlement destruction and dynamic fire that can rage across a city'. A tighter focus in the campaign should allow for improvement of the core systems and an emphasis on the end of an era could make for a tidier thematic approach.

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The press release proclaims that the game will take 'players to the brink of the apocalypse', which brings all manner of remarks to mind regarding the direction Rome II took the series itself in, but there's reason to believe that Attila will be a move toward more fertile ground. Creative Assembly's next entry in its long-running strategy series will be Attila: Total War.